City-building simulations have been popular since Simcity was released in
1989.
Games of this type make a refreshing change from the more destructive themes
of many other computer games but if
City
Life 2008 Edition is anything to go by, few advances have been made in this
genre in the past 20 years. As with previous city-building titles (including the
original 2006 City Life), the focus here is on creating and running a harmonious
and prosperous city.
There’s no overarching story or objective and nothing to win or lose, though
there is plenty to achieve and much fun to be had along the way. With a few
meagre starting funds you have to establish your city in an environment of your
choice and start constructing buildings, roads, businesses and services for your
citizens.
You’ll need to monitor a variety of elements of your metropolis, including
economic growth, population size, traffic and social harmony. The latter is
possibly the most unique aspect of City Life 2008, with inhabitants split into
six colour-coded socio-cultural groups (such as Suits and Have Nots), not all of
whom get along with one another.
If you’re careless neighbourhood feuds can quickly escalate into serious
urban unrest and you could end up with a riot on your hands. Apart from this and
the ability to walk through your cities at street level, there isn’t an awful
lot here that can be legitimately described as groundbreaking.
More of the same isn’t always a bad thing, however, and City Life 2008 looks
and sounds the part (though, overall, presentation compares unfavourably to the
more polished
Simcity
Societies, while the game's interface is relatively simple to get the hang
of. City Life 2008 Edition can be addictive and absorbing.
Its comparatively low technical requirements (1.5GHz processor, 256MB memory,
64MB graphics card) and budget pricetag make it an appealing prospect too.
Whether or not you’ll actually enjoy playing it, however, depends on how in tune
you are with your inner town planner.
Do you agree?
Have your say on this article